Willpower | % of Population | Forget? | Reaction |
---|---|---|---|
1 | 10% | Yes | Catatonic Fear: The human faints, or collapses in fear |
2 | 20% | Yes | Panic: The human bolts, trying to put as much distance between himself and the Garou as possible. |
3 | 18% | Yes | Disbelief: The human retreats to a corner to avoid the “hallucination” until it passes, but doesn’t collapse in fear. |
4 | 15% | Yes | Berserk: The human attacks, be it firing a gun (he won’t have enough presence of mind to reload, however), throwing crockery or even leaping at the “monster.” |
5 | 13% | Yes | Terror: Much like panic, except with rational thought. The human is able to think enough to lock doors behind him or to get in a car and flee. |
6 | 10% | Yes | Conciliatory: The human will try to plead and bargain with the Garou, doing anything possible so as not to get hurt. |
7 | 7% | No, but will rationalize | Controlled Fear: Although terrified, he does not panic. The human will flee or fight as appropriate, but remains in control of his actions. |
8 | 5% | No, but will rationalize | Curiosity: These people are dangerous, because they remember what they saw (more-or-less), and they might well investigate the matter further. |
9 | 1.5% | No | Bloodlust: This human refuses to take anymore. She is afraid but angry, and she will remember the Garou and probably even try to hunt it down. |
10 | 0.5% | No | No reaction: The human is not the slightest bit afraid or bothered by the Garou. Even Kinfolk aren’t this stoic, so Garou tend to be very suspicious of such folks. |
For the lore explanation, see Delirium.